The object of the game is to get one of your markers to the opponents home rank, your Tier7. Another way to win is to capture all your opponents markers. To capture, a player simply moves into a cell already occupied by the opponent. Players take turns, no pass on turns. Markers can move only forward and forward diagnonal, not sideways or backwards. Each player has one double-play token (runner) to use on any move. Use of the runner allows the player to make two moves in one turn with a single marker, allowing up to two captures. Each players runner can only be used once per game. Players take turns making the first move. Player with most wins is declared the winner.